Whose Story Is It?
Media stories · passive voice
Students explore how media stories shape perceptions, then learn how active and passive choices change the focus of a sentence.
Media Moguls
A competitive newsroom board game built specifically around this lesson’s media stories, editorial decisions and passive-voice work.
- Lesson-specific newsroom challengesQuick edits, choose-the-angle tasks, image desks and video bulletins all return students to the lesson’s language and theme.
- Active retrievalTeams report stories, reframe information and justify whether active or passive voice best serves the focus.
- Competition with a purposeDice, claimable properties, team budgets and special spaces turn controlled practice into a strategic team challenge.
- Rich digital interactionImages and eight video bulletins create varied prompts without separating the game from the lesson.